Composition of a Motion comics

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Let’s take a closer look at how we’re making one of so many frames in our motion comics cutscenes. I’d like to talk a little about the individual steps¬†that go into a¬†creation of one scene (or frame). To demonstrate this, … Continued

Entomology of characters (part 1)

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Entomology (from Greek “entomon” literally means “cut up or divided into segments”) is the scientific study of insects. In the past the term “insect” was more vague, and historically the definition of entomology included the study of terrestrial animals in … Continued

Guns of the Old West (part 1)

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Old six-shooters and rifles are probably one of the most significant symbols of the western genre. In our game we focus strongly on the gun handling part – quick-drawing, aiming, shooting and (of course) reloading. That is why we also … Continued

Creating a mosquito gunslinger

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From the very beginning, our plan was to build the game heavily on stereotypes and cliches and to find some interesting and funny similarities between the world of old spaghetti (Italian) western movies and the (stylised) world of insects. And … Continued